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©copyright _Dark_Angels
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Hier kann man die Chinesischen Skills sehen!
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The basic practice of the Fire Force Mastery is divided into 3 types. The apprentice starts from training the Fire Force. The Fire Force raises the blowing power of the weapon by infusing the energy of the fire into the weapon and has the ability to inflict the skin of the enemy hit by the weapon with this vigor a burn. This is organized with total 4 steps and can control the time when the vigor is infused freely. As the level rises, the consumption of the internal power becomes extreme. |
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Temporarily imbues a weapon with the power of Fire. Grants bonus INT-based damage and a chance to burn the enemy. Burn is a DoT (Damage over Time) status effect. |
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Temporarily imbues a weapon with the power of Fire. Grants bonus INT-based damage and a chance to burn the enemy. Burn is a DoT (Damage over Time) status effect. |
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Temporarily imbues a weapon with the power of Fire. Grants bonus INT-based damage and a chance to burn the enemy. Burn is a DoT (Damage over Time) status effect. |
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The fourth skill of Fire Force Series is called Fire Soul to mean that the soul of a god who takes chargo of fire is put into it. Carries the force of Fire Souls that even demons familiar to the fire of Hell cannot endure to the nemies heart to painful death. |
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The martial art of the Fire Force Mastery to raise the resistance power by infusing he vigor in the shield is the very Flame Shield Technique. This is the martial art created for the Bicheonmun, which had saved the Fire Force Mastery when the Fire Force Mastery had been fallen into the crisis. When accomplishing the revenge against the Devil religion, this defense martial art played an important role to defend the Devil religion, which operated the incantation and witchcraft. |
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Temporarily reduced the duration of all negative status effects like Frostbite, Burn, Shock, etc. |
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Temporarily reduced the duration of all negative status effects like Frostbite, Burn, Shock, etc. |
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Temporarily reduced the duration of all negative status effects like Frostbite, Burn, Shock, etc. |
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Temporarily reduced the duration of all negative status effects like Frostbite, Burn, Shock, etc. |
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The Fire Force Mastery includes the step to maximize the power of the martial art by giving out and bursting up the energy of the fire to the outside. This is the absolute martial art, but requires the caution because it has the aftereffect that the body is not endured and burned or is stricken. |
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Temporarily increases the physical aspect of damage dealt. |
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Temporarily increases the physical aspect of damage dealt. |
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Temporarily increases the physical aspect of damage dealt. |
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The fire energy makes it seem like the body is burning, but it is fire of energy and not actual fire, so the body is not actually burnt. The flame Body Series consists of five skills. The fourth stage which is Mind is the stage of enhancing the flame and controlling the body with flame. |
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The apprentice who intends to apply the vigor technique to raise the intensive defense power trains the Fire Protection Series. The Fire Protection Series diminishes the magical attack of the enemy by forming the flame screen within the fixed distance. |
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Provides a temporary Magical Defense boost. |
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Provides a temporary Magical Defense boost. |
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Provides a temporary Magical Defense boost. |
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The fourth skill of Fire Protection Series is the stage of intensifying the field of flame by using the hot energy of absorbed lava from underground. |
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The intensive defense martial art equal to the Hwa self-protection in the Fire Force Mastery is the very Fire Wall. It is higher level than the Fire Force Mastery , but each has the merits and demerits. The Fire Wall is the martial art to protect himself/herself by forming the flame block absorbing all properties. However, it has the weakness against the physical attack. |
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Creates a circle of flames below the player's feet, which absorbs any incoming damage (while the flame is burning, player is invincible). Maintaining the flame consumes a certain amount of MP at regular intervals. It disappears when it's own HP is depleted, or if the player runs out of MP. Unlike it's Ice counterpart, absorbs Magical damage more efficiently. |
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Creates a circle of flames below the player's feet, which absorbs any incoming damage (while the flame is burning, player is invincible). Maintaining the flame consumes a certain amount of MP at regular intervals. It disappears when it's own HP is depleted, or if the player runs out of MP. Unlike it's Ice counterpart, absorbs Magical damage more efficiently. |
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Creates a circle of flames below the player's feet, which absorbs any incoming damage (while the flame is burning, player is invincible). Maintaining the flame consumes a certain amount of MP at regular intervals. It disappears when it's own HP is depleted, or if the player runs out of MP. Unlike it's Ice counterpart, absorbs Magical damage more efficiently. |
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The fourth skill of . |
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The Flame Wave is the dreadful martial art to produce the huge explosion by shooting the fire vigor to the enemy from a distance. The enemy attacked suffers from the serious damage due to the property of the fire more offensive and destructive than other natural properties. |
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Launches a firebolt in target's direction, dealing major INT-based damage. |
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Launches a firebolt in target's direction, dealing major INT-based damage to the target and reduced splash damage to enemies in a straight line. |
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Drops a burning meteor on the enemys head, dealing major INT-based damage to the target and reduced splash damage to surrounding enemies. Has a chance to cause burns. |
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The huge flame of fire like a bomb instantly swallows up the enemies around. It is the fourth move of the Flame Wave Series. |
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It is the fifth move of the Flame Wave Series. |
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Fire Combustion is created to confront those that cannot be seen. Blow in the fire power to the eyes, this skill is not used for attacking or defense, but it brings into sight those that are unseen. |
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Insert the small firefly like fire energy made with inner energy into the eyes to detect hiding enemies. |
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Detect unseen enemies by removing the energy that disturbs the vision, as if a clear sky is shown by removing the clouds. |
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Insert dark lightening fire energy made with intensified inner energy into the eyes to detect hiding enemies. |
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The Fire Force Mastery makes it a basis to do the practice to raise the attack power suitable for the offensive and bellicose nature. The Fire Force Mastery acquires the internal power and vigor by circulating the energy of the fire to the blood path. The amount of the internal power depends upon the strength and level of the practice. |
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Passive skill, provides a bonus to physical damege dealt. |
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